Transform monotonous processes into engaging journeys with game design.

We convert theory into practice through the use of video game mechanics in diverse contexts, such as training, onboarding, advergame campaigns, loyalty programs, among others.

Our work ranges from creating strategies and planning projects to executing a gamified solution, personalized according to the brand's needs and objectives. The application possibilities are diverse, including the creation of apps and digital platforms, as well as kiosks and other activations for in-person events.

STAGES OF GAMIFICATION

To map out the best path for a gamified track, the consulting process involves development stages toward the aligned objective.

Definition of business objectives; Outlining the target behavior; Description of the players' profile; Design of the activity mechanics; Demarcation of the fun elements; Determination of the motivation mechanics.;

Learn about gamification in practice

GAMIFICATION IN PRACTICE

Every game has a proprietary ecosystem.
Consequently, each player has their own journey.

Understanding what happens in the players' experience allows us a well-directed strategic view. Our journey study method delves into these points:

IN GAMING

Game mechanics applied to engagement.

ABOUT GAMING

Gamified journeys designed to achieve objectives.

OUT OF GAMING

Impact that goes beyond the experience.

TYPES OF APPLICATIONS

Game mechanics are capable of communicating, motivating, engaging, entertaining and interacting. That's why, here at Go Gamers, we offer the following commercial paths to our clients:

HR AND MANAGEMENT

Transformation of processes such as recruitment, training and evaluation into motivating experiences.

MARKETING AND ADVERTISING

Creation of immersive and interactive campaigns for greater engagement, audience loyalty and data collection.

SALES AND COMMERCIAL

Application of engaging challenges to motivate sales teams to reach goals and optimize performance.

EVENTS AND EXPERIENCES

Creation of memorable experiences through interactive activities to increase participant engagement.

HEALTH AND EDUCATION

Transformation of learning processes into practical experiences, increasing knowledge retention.

OUR MAIN BIG NUMBERS

+50K

people have gone through
our gamifications

+2k

hours of content created

+300

knowledge tracks produced

GET TO KNOW OUR MAIN CASES

GO GAMERS, GG. GET AHEAD IN THE GAME.